I'm getting diminishing returns on fun each time I fire up Dragon's Dogma. As a matter of fact, even after putting 500 hours into Dark Souls, I still played DS more this past weekend.
I loved Dragon's Dogma for about the first 20 or so hours, but I'm just not feeling it any more. I'm tired of running around the same looking areas (various, slightly different looking forests and caves), and the NPC dialog ("Masterworks all. You can't go wrong." repeat one billion times) is totally getting on my nerves. Not to mention how lame the loot is. I've found dozens and dozens of treasure chests, and all I have to ask is: why are the people in this game putting their most boring items in these treasure chests? I'm also super tired of fighting the same groups of goblins and bandits over and over again while I walk around the dull environments, hoping to get to some new area.
I also don't like how your character level is far more important than your skill as a player. This leads to having to grind the same enemies over and over to level up and purchase skills, rather than simply improving at the game.
I probably won't put much more time into this game. Major bummer.
I still love the pawn system, and the combat is fun. Capcom has a good foundation on which to build, but I'm struggling to remain interested. I've got like 25 quests in my log, and I don't want to do any of them because they're either too far away (it takes forever to get anywhere), or they're Kill X of these or escort missions (my two least favorite things to do in RPGs).

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