I've been playing stuff I can jump in and out of pretty quickly lately.
So I've been playing a LOT of
Doom II.... Not
Doom Infernal. I mean... 1995's Doom 2. I'm trying to beat a certain level on Nightmare mode, and I'm pretty confident it's impossible. There's just not enough ammo and with enemies self reviving, there's no way to get through the level without BOTH Arch-viles killing you from across the map. Fun to try though. I guess I should drop the difficulty to see if I can do it on the non-self reviving enemy one.
Also..
Torchlight 2 - What a fun little romp. Hard to not see the WoW and Diablo similarities but I think that's the point no?
Also been playing a small indie title called
Get Even - It's like a combination of
Outlast,
Amnesia the Dark Descent,
Condemned with a little bit of
Assassin's Creed and some of the psychedelic episodes of
Max Payne mixed in. yeh that's a wide range of games. I think that is the game's biggest flaw is it's trying to do too much and in turn, there is very little "gaming" in the game. The game relies on you to find "clues" like
Condemned or
Batman Arkham City and what you find changes your outcome later in the game. But finding clues is really the only "game" part of it. It's linear as shit which is a little bit disappointing.
And as a little bit of a time waster... a simple little game called
Let them Come - You're a Marine alla
Aliens defending your hallway from incoming enemies. You get boosts and power-ups here and there to let loose. It's fun.