Quoting D_Davis (view post)
Yeah, I also find it really weird that the game has incredibly repetitive combat, horrible cut scenes and QTE battles, yet there are some really interesting and well executed puzzles, and the second you slow down on these puzzles to think about the solution, it prompts you to skip the puzzle.
It's like ordering a steak at a restaurant and the whole thing is grissle, and every time you get to a nice piece of meat the waiter stands at your shoulder asking if you'd like him to take that piece away so you can get back to the grissle.