How about they just make a good goddamn Resident Evil game? Like a real RE game, not some half-assed cover-based, wannabe shooter with bombing missions and vehicle parts.
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How about they just make a good goddamn Resident Evil game? Like a real RE game, not some half-assed cover-based, wannabe shooter with bombing missions and vehicle parts.
Really, the biggest issue with RE games these days is that they're way more concerned with telling the "mythology" of the series than they are making a ZOMBIE game. Remember that the series is about ZOMBIES?
The movies got better the further they strayed from zombie horror.
ZombiU, really interested in the reviews for that. I doubt it'll be a triple AAA title, but it certainly looks like a survival game.
Breaking Bad reference?
No interest in a new Grand Theft Auto. Found the last one boring.
Heh heh. Bug'r us. Heh.
Yeah I sure did. And I'm definitely enjoying it loads. I would suspect I'm near the end. I'm supposed to head to a radio tower to stop a transmission from being broadcast. In any case, I'm not 100% certain I'm at the 1/2 point. That said, I've got some trouble pinpointing whether we are talking about the same thing concerning said tone. Are you referring to []
There's no doubt this game's somewhat edgy, daring in its storytelling. I should say, however, that I never perceived it as being patriotic, gung-ho even in its initial stages. The protagonists speak like human beings rather than being walking cliches. Moreover, it became clear early on there was something not quite right in this version of Dubai. I guess what I'm saying - and doing far too an elaborate job of it - that it all felt and feels rather gradual to me. I never had a moment halfway where My jaw dropped.
Pretty sure it's more of a marketing designation, similar to "summer blockbuster." For what it's worth, Wiktionary defines it as:
Basically a summer blockbuster.Quote:
(video games) A quality video game expected to sell well, typically with a higher budget than budget software.
WARNING: OPINION FORTHCOMING
Most games qualified as AAA games don't advance much of anything beyond polygon-display technology and the amount of money you can spend on a game.
You could be right, but there seem to be opinions who combine the two, top quality and big budget, and add a third factor, a potentially massive seller.
I'm having trouble finding info on the most recent XBox Live update. Some stuff changed, and one thing I'm particularly curious about is on the "My Games" page. Every game now has a little controller symbol on it, some are only half controllers, some have a little arrow on them.
I feel out of the loop. Does everyone else know what these symbols mean?
It can probably be boiled down to "if this doesn't sell 75% of its initial run during its midnight release, the studio that made it will be bankrupt."
I always took AAA as being the video game version of a "tentpole" or "blockbuster" movie - not necessarily the "best", but has the biggest budget behind it and is expected to sell the most.
So meg, my Spec Ops thoughts. What say you? :)
Hmmm. There's definitely two sides to that- you have your ACs, your CoDs, your Halos that definitely fall into that description. But then you have the other side, new IPs, your Dishonoreds, the first AC, Heavy Rain, Bioshock.... your Watch Dogs...
I think there's a mix each year, but I do think the majority of AAA titles are franchised.
I suppose the term might have its own life now in the hands of consumers. I've always thought it was weird that players began to unironically use a term once found solely in interviews with major publishers' marketing execs and industry profit analysts.
[]
That was a huge turning point in the game.
And no, the radio tower is not the end of the game, you're a little past the halfway point.
My jaw dropped at the point I mentioned above, but wait til the end.Quote:
There's no doubt this game's somewhat edgy, daring in its storytelling. I should say, however, that I never perceived it as being patriotic, gung-ho even in its initial stages. The protagonists speak like human beings rather than being walking cliches. Moreover, it became clear early on there was something not quite right in this version of Dubai. I guess what I'm saying - and doing far too an elaborate job of it - that it all felt and feels rather gradual to me. I never had a moment halfway where My jaw dropped.
There are also multiple endings, one of which actually itself has multiple outcomes.
You're wrong about Konrad, that's all I'll say :)