I don't think I've ever played a single one of those games.
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I don't think I've ever played a single one of those games.
From what I recall, Prime 3 was more similar to Prime Hunters for the DS in terms of its overall layout, which was also a pretty fun, if more simplified, version of the Prime games.
Gosh that Mario Odyssey trailer doesn't look the least bit appealing to me. :|
That open world Spidey game looks like a huge amount of fun. If we get to do things like try and stop Rhino as he rampages down a crowded street, or have a sky scraper to sky scraper battle with Doc Ock, I am so in.
I love the first one and mostly enjoyed the two sequels. My favorite bits of Prime were its holistic key/gate system (the classic Samus thing where barriers are environmental and you "unlock" them with new physical abilities or weapon systems), the faux-organic level design, and how the new scan system made me feel like a space archaeologist. The only complaint I could level against it is that it's almost an exact schematic duplicate of Super Metroid, but who cares?
Echoes had some great design and the same excellent control scheme, but the key/lock system became more basic, and the portal-hopping resulted in some needlessly obtuse level design (e.g. a lot of one-way-only rooms). In that way, I completely agree with you. And the Dark World itself got awfully boring in a hurry, with its uniform purple/black color scheme and ambient noise (instead of score).
[Once you get the Light Suit, it graduates from "fun" to "excellent."]
Corruption, again, great design, excellent control, fair utilization of Wiimote mechanics, but overcompensated for Echoes' sometimes-maddening world design with a way-too-directed sense of action and loss of exploration. It takes about an hour of Federation directives before you actually head off on your own. Once you do, it levels up and satisfies. Big fan of how a "satellite" room lets you launch probes into space and learn the locations of pickups you've missed.
I'd grade them as A+, B+, and B+. They're all worth playing, though, and the Metroid Prime Trilogy disc is one of the best things ever, if you have a Wii.
Duke I can't imagine you wouldn't like the first Prime. I adored it. Especially everything DaMU said. It had a feel of Zelda in a way, when you obtain that new tool, you can then get in the next area.
With your description of part three, I'm definitely going to play that next.
Yeah, I think it was the gamecube one that kept me with that system for a little bit longer.
I think it was Resident Evil 4 that was the final game for that system for me.
Eternal Darkness. Another title so good it validated owning the system on its own.
There were quite a few killer games. I enjoyed the hell out of Metroid Prime, Echoes, Rogue Leader, Smash Melee, Eternal Darkness, RE4 (although Duke points out Capcom dropped the exclusivity in the final months), Viewtiful Joe, F-Zero GX, and the Resident Evil remake. Also enjoyed non-exclusives like Spider-Man 2 and Tony Hawk 3, with its absurd combos.
God I loved the Gamecube.
Skytown was a great world and introduced a rail-type travelling system long before Bioshock Infinite would repeat it.
The MP games trigger the imagination. It wouldn't be exagerated to say that, while at work, I was daydreaming about whether a possible solution that was coalescing in my mind would be the right one.
Reggie on MP4's early announcement:
https://www.polygon.com/2017/6/15/15...switch-e3-2017
In yet more news, Shadow of the Colossus PS4 won't be a remaster, but a full-blown remake with for instance a more modernized control scheme.
After 130 hours clocked in, I finally beat Persona 5. That... was a long game.
Hyuna in Just Dance 2018 is the real megaton of E3.
I mostly agree with DaMu on the Prime trilogy. I'd probably drop Echoes to a B- tho because the dark world stuff really bummed me out. Everything else was solid. Corruption is definitely worth playing and my second favorite of the trilogy and Metroid fans should not be sleeping on that. I really liked the boss fights against the Hunters, too. Something a little different for the series but it works. Very cool atmosphere.
Very curious to see what Nintendo does now with a Prime 4.
So, I'm enjoying Horizon Zero Dawn quite a bit, but it's not sucking me in like my favorite games.
Which got me thinking, I seem to find open-world games a bit less engrossing than games with a more linear storyline (e.g. Uncharted). I even liked Rise of the Tomb Raider less than Tomb Raider because it was more open-worldy.
Having to run around and level-grind or gather supplies or even getting distracted by side quests seems to take away from a game's impact for me. It doesn't help that no matter how much thought is put into a game, the side-quests eventually begin to feel like chores.
Given the larger trend toward open-world games, I'm probably relatively alone in this. But I just want to be told a good story with inventive gameplay (I think Uncharted and The Last of Us are really the pinnacle of this). I don't need a simulacrum of how the character would actually survive in the world.
The way things are going, the next Metroid: Prime will probably be open-world.